AI Insights · Timothy · July 2023
Top 5 Hybridcasual Games on iOS in Peru for Q2 2023
Discover the performance of the top 5 hybridcasual games on iOS in Peru during Q2 2023, highlighting trends in weekly downloads, revenue, and active users.
In the second quarter of 2023, the top five hybridcasual games on iOS in Peru showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Here are the insights based on data from Sensor Tower.
Triple Match 3D by Boombox Games LTD saw fluctuations in its weekly revenue, peaking at around $2.2K in mid-April and settling at approximately $1.4K by the end of June. Weekly downloads for this game ranged between 51 and 205, with a noticeable dip to 63 in mid-June. Active users experienced a slight decline from 635 at the beginning of April to 551 by the end of June.
Rush Royale: Tower Defense TD from MY.GAMES B.V. had a significant spike in revenue, reaching nearly $1.8K in mid-May, before stabilizing around $1.2K towards the end of June. Downloads showed a positive trend, rising from 175 in mid-April to 468 by the end of June. Active users also demonstrated growth, increasing from 1.5K in early April to approximately 1.9K by the end of the quarter.
Stumble Guys by Scopely, Inc. experienced consistent weekly downloads, averaging around 1.4K throughout the quarter, with a slight peak of 1.7K in early April. Revenue showed variability, with a high of $1.1K in late May and a low of $570 in mid-April. The game maintained a strong active user base, averaging around 12K throughout the quarter, with minor fluctuations.
1945 - Airplane shooting game from ONESOFT GLOBAL PTE. LTD. saw a steady increase in weekly downloads, peaking at 726 by the end of June. Revenue trends were more erratic, with notable highs of $700 in early June and lows of $79 in early April. Active users showed a rising trend, growing from 1.8K in mid-April to nearly 3K by the end of June.
Happy ASMR Hospital by Smart Fun Limited had a mixed performance. Revenue peaked at $781 in mid-May but declined to $403 by the end of June. Downloads fluctuated significantly, with a high of 517 in mid-May and a low of just 1 by the end of June. Active users also showed variability, peaking at 1.3K in mid-May and stabilizing around 800 by the end of the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.